Weapon Forging Guide

From EssenceRO Wiki

Jump to: navigation, search
  • A skill classified under "Passive" that enables the character to create a specific list of weapons.
  • The skill is activated whenever an Iron Hammer / Golden Hammer / Oridecon Hammer is used.
  • The user MUST have an 'Anvil', as well as the materials required for the creation of that weapon in order for the skill to be successfully casted, which otherwise will just consume the hammer.
  • The skill has a success chance depending on the user's stats / smith skill levels / enchant stones used / smithed weapon level / type of anvil used
  • When failed, all the items involved Excluding The Anvil will be lost.
  • In short, the following Items are required for forging
    • An Anvil ( Anvil, Oridecon Anvil, Golden Anvil / Emperium Anvil )
    • A Hammer of respective Smithed Weapon Level
    • Materials Requierd for that Weapon
    • Elemental Stone (Optional)
    • Star Crumb (Optional)

Contents

Items Required

List of Forgable Equips / Materials Required

  • Various materials are needed for smithing different weapons:

Lv 1 Weapons

Weapon Level Weapon Class Weapon Name Materials Required Weapon Attack Weapon Effect
1 Dagger Knife 1 Iron, 10 Jellopy 17
1 Dagger Cutter 25 Iron 73
1 Dagger Main Gauche 50 Iron 43
1 Sword Sword 2 Iron 25
1 Sword Falchion 30 Iron 39
1 Sword Blade 45 Iron, 25 Tooth of Bat 53
1 2-Handed Sword Katana 35 Iron, 15 Horrendous Mouth 60
1 Spear Javelin 3 Iron 28
1 Spear Spear 35 Iron 44
1 Spear Pike 70 Iron 60
1 Mace Club 3 Iron 23
1 Mace Mace 30 Iron 37
1 Axe Axe 10 Iron 38
1 Axe Battle Axe 110 Iron 80
1 Fist / Knuckle Waghnak 160 Iron, 1 Pearl 30


Lv 2 Weapons

Weapon Level Weapon Class Weapon Name Materials Required Weapon Attack Weapon Effect
2 Dagger Dirk 17 Steel 59
2 Dagger Dagger 30 Steel 73
2 Dagger Stiletto 40 Steel 87
2 Sword Rapier 20 Steel 70
2 Sword Scimiter 35 Steel 85
2 Sword Ring Pommel Saber 40 Steel, 50 Wolf Claw 100
2 2-Handed Sword Slayer 25 Steel, 20 Decayed Nail 90
2 2-Handed Sword Bastard Sword 45 Steel 115
2 Spear Guisarme 25 Steel 84
2 Spear Glaive 40 Steel 104
2 Spear Partizan 55 Steel 124
2 Mace Smasher 20 Steel 54
2 Mace Flail 33 Steel 69
2 Mace Chain 45 Steel 84
2 Axe Hammer 30 Steel 120
2 Fist / Knuckle Knuckle Duster 50 Steel 50
2 Fist / Knuckle Studded Knuckles 65 Steel 65


Lv 3 Weapons

Weapon Level Weapon Class Weapon Name Materials Required Weapon Attack Weapon Effect
3 Dagger Gladius 40 Steel, 4 Oridecon, 1 Sapphire 105
3 Dagger Damascus 60 Steel, 4 Oridecon,1 Zircon 118 Indestructible (except in upgrade attempts)
3 Sword Saber 5 Steel, 8 Oridecon, 1 Opal 115
3 Sword Haedonggum 10 Steel, 8 Oridecon, 1 Topaz 120 Int +3
3 Sword Tsurugi 15 Steel, 8 Oridecon, 1 Garnet 130
3 Sword Flamberge 16 Oridecon, 1 Cursed Ruby 150
3 2-Handed Sword Two Handed Sword 10 Steel , 12 Oridecon 160
3 2-Handed Sword Broad Sword 20 Steel , 12 Oridecon 140 Def +5
3 2-Handed Sword Claymore 20 Steel, 6 Oridecon, 1 Cracked Diamond 180
3 Spear Trident 10 Steel, 8 Oridecon, 5 Aquamarine 150
3 Spear Halberd 10 Steel , 12 Oridecon 165
3 Spear Lance 12 Oridecon, 3 Ruby, 2 Evil Horn 185
3 Mace Morning Star 85 Steel, 1 1 Carat Diamond 110
3 Mace Sword Mace 100 Steel, 20 Sharp Scale 130
3 Mace Stunner 120 Steel, 1 Heroic Emblem 140 10% Chance to Stun Target
3 Axe Buster 20 Steel, 4 Oridecon, 30 Orc Fang 155
3 Axe Two Handed Axe 10 Steel, 8 Oridecon, 1 Amethyst 185
3 Fist / Knuckle Fist 4 Oridecon, 10 Ruby 115
3 Fist / Knuckle Finger 4 Oridecon, 10 Opal 97
3 Fist / Knuckle Claw 8 Oridecon, 10 Topaz 86 Str +2


Lv 4 Weapons (eRO Custom Forging)

Weapon Level Weapon Class Weapon Name Materials Required Weapon Attack Weapon Effect
4 Dagger Refined Combat Knife 1 Combat Knife, 50 Oridecon, 15 Gold Ore, 5 Critin 129 -10% / +10% Damage taken from Demi-Human / Demon, Ignore Demi-Human defense, Drains 3% SP, Max SP +10%
4 Dagger Refined Dagger of Counter 1 Dagger of Counter, 50 Oridecon, 10 Mithril Ore, 20 Cursed Ruby

'

209 Critical Rate +90%
4 Sword Refined Excalibur 1 Excalibur, 50 Oridecon, 10 Platinum Bullion, 5 Biotite

(Weapon Retains Original Element)

199 Int +10, Luk +10, Holy Property
4 2-Handed Sword Refined Muramasa 1 Muramasa, 30 Cracked Diamond, 15 Silver Ore, 3 Shining Stone 204 Low Chance to Curse User, Critical Rate +20%, ASPD +8%
4 2-Handed Sword Refined Executioner 1 Executioner, 100 Steel, 20 Mithril Ore, 3 Executioner's Mitten

(Weapon Retains Original Element)

190 Ignore Demi-Human Defence, +20% Damage Vs. Demi-Human, +10% Damage Received from Demi-Human
4 Spear Refined Brocca 1 Brocca, 50 Elunium, 10 Gold Bullion, 5 Broken Shield Piece 149 +20% Damage Vs. Medium Targets, Ignore Target Defence
4 Mace Refined Wrench 1 Wrench, 20 Steel, 10 Silver Bullion, 5 Metal Fragment 150 Chance of randomly inflicting the Stun, Blind, Poison, Freeze statuses with each attack.
4 Axe Refined Bloody Axe 1 Bloody Axe, 50 Steel, 10 Gold Ore, 5 Silver Ore, 5 Bloody Rune 205 Movement Speed +25%, Str +20, ASPD +5%
4 Axe Refined Light Epsilon 1 Light Epsilon, 50 Shining Scale, 10 Silver Bullion, 2 Flashlight 229 +3% Dmg Vs Demon, Enables Lv 3 Heal, Str +10, Movement Speed +25%, Holy Property



Hammers

  • An essential item that must be used to activate the skill. Double-Click an hammer to activate skill
    • Iron Hammer - Forging of Lv 1 Weapons
    • Golden Hammer - Forging of Lv 2 Weapons
    • Oridecon Hammer - Forging of Lv 3 & Lv 4 Weapons ( Forging of Lv 4 Weapons is an eRo custom )
  • Hammers can be obtained purchased from the NPC Christopher ( Enter Blacksmith Guild from Geffen Town 180,62 )
  • Oridecon Hammers can also be obtained from the monster 'Teddy Bear' at 100%

Anvils

An item that acts as a smithing platform for the skill. It will not be consumed after forging, unlike Hammers and the materials.

  • Anvil, Oridecon Anvil and Golden Anvil can be purchased from the NPC Christopher ( Enter Blacksmith Guild from Geffen Town 180,62 )
  • Emperium Anvil can be obtained from Old Blue Box / Old Purple Box

Anvils adds a fixed percentage to the success rate of forging:

Anvil Type Bonus Success Rate
Anvil +0%
Oridecon Anvil +3%
Golden Anvil +5%
Emperium Anvil +10%

Elemental Stone

  • Elemental Stone, while added into the Weapon during the forging process, changes the Weapon Property into that of the Elemental Stone
  • Only one Elemental Stone should be used per forging, placing 2 or more Elemental Stones will make the forging fail regardless.
    • Great Nature -> Earth Property
    • Flame Heart -> Fire Property
    • Mystic Frozen -> Water Property
    • Rough Wind -> Wind Property
  • However, adding an Elemental Stone while forging give a penalty of 20% to the forging success rate.

Star Crumb

  • Star Crumbs gives a Weapon seeking damage (Damage that never misses and Ignore Defense).
No. of Star Crumbs Seeking Damage
1 +5
2 +10
3 +40
  • Each Star Crumb added gives a penalty of 15% to the forging success rate.

Factors Affecting Success Rate

General Formula

  • 50 + 5*(Skill Level) + 0.2*(Job Level) + 0.1*(Dex + Luk) + Anvil - ( Weapon Lv Penalty ) - ( Elemental Stone ) - ( Star Crumb )
  • As seem in the Formula, various factors affects the success rate of forging:
    • (+) Level of Smithing Skill
    • (+) Level of Weaponry Research
    • (+) Level of Research Oridecon (Affect Lv 3, Possibly Lv 4 Weapon Forging)
    • (+) Job Level
    • (+) Dex & Luk (Stats)
    • (+) Type of Anvil Used
    • (-) Weapon Level
    • (-) Elemental Stone
    • (-) Star Crumb

Only a maximum of 3 ( Elemental Stone + Star Crumb ) can be used per forging.


Level of Smithing Skill (+ve)

Effect: +5% / Skill Level [ Maximum: +15% ]

  • Not only enabling the user to forget Weapon of higher level, but it also adds 5% per skill level to success rate...
  • Please place 3 Points into the forging skill even if you are only forging Lv 1 Weapons ^^

Level of Weaponry Research (+ve)

Effect: +1% / Skill Level [ Maximum: +10% ]

  • A must-max skill

Level of Research Oridecon (+ve)

Effect: +1% / Skill Level ( Lv 3 / Lv 4 Weapon Only ) [ Maximum: +5% ]

  • Increases forging success of Lv3/Lv4 Weapon by 5% at Skill Level 5

Job Level (+ve)

Effect: +0.2% / Job Level [ Maximum: +18% ]

  • Each Job Level gives an Additional 0.2% to forging success
  • Try to reach the maximum Job Level (Job Lv 90) before forging

Dex & Luk (+ve)

Effect: +0.1% / (Dex or Luk)

  • Each Dex / Luk, be it base(stats) or bonus(food/equip/buff), adds 0.1% to the forging success rate
    • Strike a Balance for the adding of Stats
    • Always ask for Blessing / Gloria when forging
    • Marionette Control helps a great deal too...
      • Simply reset Stats for the smith, activate Marionette Control, then start adding the Dex / Luk back to gain maximum effect
    • Food will help too... if you are willing to use them for forging
    • Equip yourself to gain maximum Dex / Luk

Anvil Used (+ve)

Effect: +0% ~ +10%

  • As stated:
Anvil Type Bonus Success Rate
Anvil +0%
Oridecon Anvil +3%
Golden Anvil +5%
Emperium Anvil +10%
  • Please get an Emperium Anvil when forging, by hook or by crook =)

Weapon Level (-ve)

Effect: -0% ~ -40%

  • While generally giving better damage, Weapon of higher level gives a fixed % penalty to forging success rate
Weapon Level  % Penalty
1 0%
2 20%
3 30%
4 40%

Elemental Stone (-ve)

Effect: -20%

  • While giving the forged weapon an Element (unless otherwise stated), it adds a 20% penalty to the forging success rate
  • Do Not place more then 1 Elemental Stone / Weapon, which will result in failure regardless

Star Crumb (-ve)

Effect: -15% / Star Crumb [ Maximum: -45% ]

  • Each Star Crumb gives a Weapon seeking damage (Damage that never misses and Ignore Defense), while decreasing the forging success rate
No. of Star Crumbs Seeking Damage Forging Success Rate
1 +5 -15%
2 +10 -30%
3 +40 -45%

Procedure

Selecting a weapon to forge

  • Decide on a weapon to forge (i.e. Main Gauche), and make sure to allocate 3 points into the forging skill of that weapon's type (in this case, Smith Dagger).

Preparing forging materials

  • Place all materials required into your inventory. For example, if you want to forge a Knife, you must have 1 Iron and 10 Jellopy in your inventory, aside from Elemental Stones or Star Crumbs that you want to include.

Choosing an anvil

  • Anvils, Oridecon Anvils, and Golden Anvils can be purchased from Christopher (inside the Blacksmith Guild, geffen 180,62).
  • Emperium Anvils can be obtained by opening Old Blue or Old Purple Boxes.
Anvil Type Price +% Success Rate
Anvil 30,000z +0%
Oridecon Anvil 120,000z +3%
Golden Anvil 300,000z +5%
Emperium Anvil n/a +10%

Hammer

  • There is a specific hammer for each weapon level. Hammers do not give any bonus to forging success rate.
Weapon Level Hammer Type Price
1 Iron Hammer 1,000z
2 Golden Hammer 3,000z
3 & 4 Oridecon Hammer 5,000z

Drops from Teddy Bear

(100%)

Element/Seeking Attack (Optional)

  • Including an element or a seeking attack when forging is completely optional.
  • However, elemental weapons deal more damage to monsters which are weak to that element (i.e. Water-type monsters receive more damage from Wind-type attacks).
  • Seeking attack helps in situations where the user has a low hit rate and needs to hit-lock, auto-cast skills, or deal status effects because of cards, equipment, Falcons, Wargs, etc.

Forging

  • Use the hammer.

clickonhammer.png

  • A list will pop up. Select the weapon that you want to forge from the list. More than one weapon will appear if you have sufficient materials to craft other weapons.

selectweapon.png

  • A window displaying the required materials will appear. If you wish to place Elemental Stones or Star Crumbs, now is the time to do it!

addstones1.png addstones2.png addstones3.png

  • Click on OK and your Smith will attempt to forge the item.

successjpeg.jpg profity.png


Acknowledgment

  • - eRO for creating a WIki, where people like myself can make reference to the vast information contained
  • - [GM] Okale for helping me with various forging information, as well as guiding me to this site to create this for those who need these informations...
    • I couldn't read the material list since it was too long (out of screen), so I PM'ed [GM] Okale, who was the only GM online at that time, for help. I was 1/2 expecting him to just refer me to the forums, but it turned out to be otherwise... He actually asked me to wait while he checked it for me, and after realizing that there wasn't one, he suggested various methods to read the descript off from the in-game skill info. Although it still doesn't work for me, I am truly grateful to him and created this page for fellow players, who may encounter the same problem.
  • - You, for reading this ^^
  • Disclaimer: 4 Iron Hammers, 30 Jellopies, 3 Irons, 6 Star Crumbs and 3 Rough Winds were harmed during the creation of this guide, which I would like to apologize. Well.. its my laziness to reset and equip that caused it to happen :<

badexample.png