Gunslinger Class Changes

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Gunslinger Class Changes

Bullet casings added to Gunslinger Shop. Gun ranges changed to Shotgun (6) >> Handgun (12) >> Gatling Gun (14) >> Grenade Launcher (15) >> Rifle (16) Can now equip Cursed Hand, Horn of Buffalo, and rebirth equipment.

Rapid Shower

  • Delay reduced from 1 seconds to 0.3 seconds.

Full Buster

  • Delay reduced from 3 seconds to 1.5 seconds.
  • Originally Lv10 damage of 1300%, now Lv10 damage of 2100%.

Fling

  • Originally expends 5 coins to reduce 5% VIT DEF from a target. Now expends 5 coins to reduce 50 Defense from a target.

Triple Action

  • Originally 150% damage per hit, now 300% damage per hit.

Madness Canceler

  • Originally +100 ATK, now +50% ATK.
  • Can be toggled.
  • Delays are removed from Madness Canceller, Adjustment, and Increasing Accuracy so skills can be used afterwards.
  • Coin drain every 6 seconds on Madness Canceller/Adjustment. 1 coin activation cost for both.

Magic Bullet

  • Changed Magical Bullet to a magic type attack dealing 1000% MATK.

Tracking

  • Originally pistols or rifles, Lv10 damage of 1200%. Now rifle only, Lv10 damage of 4100%.
  • Delay reduced to 2 seconds.

Piercing Shot

  • Originally pistols or rifles, Lv10 damage of 200%. Now rifle only, Lv10 damage of 1000%.
  • Increasing Piercing Shot damage from 550% to 1000%, increasing delay on Piercing Shot to 0.5 sec

Gatling Fever

  • Changed to +500 ATK and 0 Flee, rather than 300% ATK and 1/2 DEF.
  • Gatling Fever - Change from +120 ATK to +200% damage, and also add a 50% defense penalty.
  • Gatling Fever changed to +500 ATK and 0 Flee, rather than 300% ATK and 1/2 DEF.
  • Gatling Fever adds 50 CRIT (not 5).

Cracker

  • Allow Cracker to target players and trigger stun/blind/confusion depending on the distance from the enemy (starting at 90% point blank, decrement by 10% per tile).

Snake Eyes

  • Change from Lv10 +10 Range, +10 HIT to +10 DEX, +30 ATK.

Ground Drift

  • Grenades now have 33% chance of incurring status effects. Flame shell's knockback has been increased to 10 tiles.

Dust

  • Dust damage raised from 600% to 1000%.

Spread Attack

  • Damage raised from 280% to 400%.

Desperado

  • Delay reduced from 1 second to 0.7 seconds.

Coins

  • Active coins add a passive 20 damage instead of 3 damage.
  • Coin costs for Madness Canceller, Adjustment, and Increasing Accuracy are increased to 5 (from 4, 2, 4 respectively).
  • Allow Coins to persist through death

Increasing Accuracy

  • Increasing Accuracy now gives 15 DEX and 15 AGI instead of 4 DEX and 4 AGI. Duration is increased to 4 minutes.
  • Delays are removed from Madness Canceller, Adjustment, and Increasing Accuracy so skills can be used afterwards.
  • Reduce Increase Accuracy coin cost to 1 coin from 4. Increase SP cost from 30 to 60.

Adjustment

  • Gives a +20 bonus to Perfect Flee and a 25% bonus to movement speed, but has no flee bonus and a -50 penalty to HIT.
  • Toggleable.
  • Delays are removed from Madness Canceller, Adjustment, and Increasing Accuracy so skills can be used afterwards.
  • Coin drain every 6 seconds on Madness Canceller/Adjustment. 1 coin activation cost for both.

Bull's Eye

  • Increased chance of Coma from Bull's Eye from 0.1% to 2%.